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I'm sorry to put forward such silly (?) questions here in the advanced.users
group, but I'm believe you are the only one to answer me, because it this is
not a bug, then it it a weird feature. I think .. :/
This works fine:
isosurface {
function {
((2*x^2+y^2+z^2-1)^3 - (0.1)*x^2*z^3-y^2*z^3 ) //+
(0.00*Noize)
}
threshold 0
accuracy 0.00001
sign 1
max_gradient 20
max_trace 2
contained_by { sphere { 0, 7 } }
pigment {
color Grey
}
}
However, when i remove the // before the Noize addidtion, nothing appears
when I render! MegaPov speeds up, and leaves me with the background.
Anyone?
TIA
5k.
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